RTA 928
Introduction to Game Design
This course offers an introduction to the core elements of game design -- game world, character, interactivity, navigation and the mechanics of gameplay. It provides students with the opportunity to develop creative ideas for personal game projects. Using an iterative design process that involves visual and audience research, paper and digital prototyping, and user testing, students will complete a game design document suitable for further development in production courses, or independently.
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RTA 928 Reviews (1)
5.0
  • Birdy
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5 assignments, no quizzes exams. 1st assignment is filling out a form on a game you like and the other 4 are about a game you create yourself throughout the course. Of those 2nd is a 1-min video about the narrative, 3rd and 4th are filling out some forms about the mechanics and design priorities of your game, and 5th is a "game concept tool" basically an infographic bringing everything together. Lectures are genuinely entertaining and you get to make something you're proud of. Prof wants you to make something you can use to get a job in the gaming industry in the future and makes that clear. Only thing is that the requirements for the assignments can be disorganized, confusing, and arbitrary but overall it's really easy to do well.
0 people found this review helpful.
2024-12-23 01:44:02.663641
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